The battle between games and films in general is a closely run race. In many instances, the money and equipment used in the production of a computer game are sometimes in excess of the budgets used to produce something for the silver screen. It's not unsurprising, then, how much a game is when it's launched in the high street (even though I still find that they're excessively overpriced when brand new!). I can only nervously anticipate the popularity and the cost of a next-generation style game in full 3D.

More user interaction can be achieved with modern technology. For example, the anticipated launch of kinaesthetic suits (which allow the user to feel simulated sensations) could easily be adapted for use with TV, cinema or computer. In light of this, the appearance of people wearing polarised lenses will ultimately seem quite un-intrusive and benign. The potential of being able to feel experiences as though you were in the programme, as well as fooling the mind with images which are consistent with the sensations we'd feel, would be only one step away from having a programme being beamed or wired directly to our brains.
Perhaps in our lifetime we will see the progression of technology continue to grow so that rather than viewing the screen, we will be walking into a room and interacting with the world around us - much like the holodeck in Star Trek. The only thing these wizards of technology will need to make this possible is the research and introduction of 'hard light' (light which is made solid). If this does prove possible, I can only hope that when they test it, they use something more reliable than Microsoft Windows or Apple software, or else it could all go horribly wrong!